Ship Drives: Difference between revisions
Created page with "The ship drive provides a way to teleport ships or stations to other parts of the map. The drive does not require power. Wire inputs Activate - Tells the drive to jump to the destination vector. Destination - Tells the drive where to warp to. Angle Offset - Input an angle to rotate the ship by when it next jumps. Rotation is done with world angles." |
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=== Overview === | |||
The ship drive provides a way to teleport ships or stations to other parts of the map. The drive does not require power. | The ship drive provides a way to teleport ships or stations to other parts of the map. The drive does not require power. | ||
There are 6 variants of drives: | |||
*FTL Drive | |||
*Hyperdrive | |||
*Warp Drive | |||
*Quantum Slipstream | |||
*Ship Drive | |||
*Spore Drive | |||
Common wire inputs: | |||
*Activate - Initiates the warp progress | |||
*Destination - Tells the drive where to warp to. | |||
*Angle Offset - Input an angle to rotate the ship by when it next jumps. Rotation is done with world angles. | |||
=== FTL Drive === | |||
Based on Battle Star Galatica, this drives provides near instant travel. The drive is not cannot be blocked, nor does it move to adjust to a correct warp angle. | |||
Class name: bsg_drive | |||
=== Hypedrive === | |||
Based on Stargate Hyperdrives, ship opens a hyperspace window directly infront of the ship and enters subspace where players cannot move. The drive can be blocked, that is if there is something infront of the ship the drive will not engage. | |||
Class name: sg_hyerdrive | |||
Additional wire input: | |||
*Speed - Range from 1 to 10, determines how long ship is in subspace | |||
=== Warp Drive === | |||
Based on Star Trek Warp Drive, ship moves until a path is clear and then enters warp, where players cannot move. The drive cannot be blocked. | |||
Class name: st_warp_drive | |||
Additional wire input: | |||
*Warp Factor -Range from 1 to 10, determines how long ship is in warp | |||
=== Quantum Slipstream === | |||
Based on Star Trek Quantum Slipstream Drive (seen in Voyager), the ship opens a tunnel directly infront where the ship is in slipstream. The drive cannot be blocked. | |||
Class name: quantum_slipstream_drive | |||
=== Ship Drive === | |||
Based on HomeWorld Series, a square plane will move across the ship, and instantaneously reconstruct it elsewhere. The drive cannot be blocked. | |||
Class name: ship_drive | |||
=== Spore Drive === | |||
Based on Star Trek Discovery Spore Drive, the ship 'spins' around the axis and appears at target destination. The drive cannot be blocked. Note, a large spinning circular ring is not required, but is encouraged. | |||
Class name: spore_drive | |||
Revision as of 17:10, 30 December 2025
Overview
The ship drive provides a way to teleport ships or stations to other parts of the map. The drive does not require power.
There are 6 variants of drives:
- FTL Drive
- Hyperdrive
- Warp Drive
- Quantum Slipstream
- Ship Drive
- Spore Drive
Common wire inputs:
- Activate - Initiates the warp progress
- Destination - Tells the drive where to warp to.
- Angle Offset - Input an angle to rotate the ship by when it next jumps. Rotation is done with world angles.
FTL Drive
Based on Battle Star Galatica, this drives provides near instant travel. The drive is not cannot be blocked, nor does it move to adjust to a correct warp angle.
Class name: bsg_drive
Hypedrive
Based on Stargate Hyperdrives, ship opens a hyperspace window directly infront of the ship and enters subspace where players cannot move. The drive can be blocked, that is if there is something infront of the ship the drive will not engage.
Class name: sg_hyerdrive
Additional wire input:
- Speed - Range from 1 to 10, determines how long ship is in subspace
Warp Drive
Based on Star Trek Warp Drive, ship moves until a path is clear and then enters warp, where players cannot move. The drive cannot be blocked.
Class name: st_warp_drive
Additional wire input:
- Warp Factor -Range from 1 to 10, determines how long ship is in warp
Quantum Slipstream
Based on Star Trek Quantum Slipstream Drive (seen in Voyager), the ship opens a tunnel directly infront where the ship is in slipstream. The drive cannot be blocked.
Class name: quantum_slipstream_drive
Ship Drive
Based on HomeWorld Series, a square plane will move across the ship, and instantaneously reconstruct it elsewhere. The drive cannot be blocked.
Class name: ship_drive
Spore Drive
Based on Star Trek Discovery Spore Drive, the ship 'spins' around the axis and appears at target destination. The drive cannot be blocked. Note, a large spinning circular ring is not required, but is encouraged.
Class name: spore_drive