Sensor Array

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The sensor array gives you a way to determine your enemy's hull strength, shield strength and if applicable, armour strength.

Wire inputs/outputs It has one wire input, the target entity you want information about. If you target a ship core, you'll get the whole ship's health and its shield generator's status too if it has one.

As for outputs, it depends on what you wired as the target.

  • Health - The amount of hull strength the target has.
  • Max Health - The maximum hull strength the target has.
  • Plating - For a ship core, this is the plating amount. Ranges from 0 to 100.
  • Shields - For a shuttle, this is the shuttle's current shield strength. Ranges from 0 to 100.
  • Armour - For a type 11/class 2 shuttle (or a mod+'s ship core) this is the current armour health.
  • Shield Emitter - If your target is a ship core with a starship shield, then this is its total charge.
  • Shield Active - 1 if your target's starship shield is raised, 0 otherwise.


The sensor array is also required for specific starfall functions, such as deep scans.