Combat
Overview
Combat is an optional mechanic which allows players to fight each other (if both parties agree to it) or against the Borg.
Combat requires that the ship either possess a ship core, or be a TSCM Ship, as well as having damage enabled (found under the TSCM tool tab).
Combat involves using [[Weapons|TSCM weapons] (some CAP weapons are enabled, however they are ineffectual, the TSCM equivalents deal significantly more damage) to fire at targets.
Targets can have some sort form of shield and plating, but at a minimum have core health. Once the health reaches 0, the entity is destroyed (though not instantaneously).
Weapons
"Weapons Quark, weapons!"
A more detailed page on weapon types can be found here (Weapons). Weapons require power, and a TSCM core. A member has a total limit of 16 weapons, and it is best to very the weapon types used (there is a penalty for spamming the same type of weapon).
Shields
A more detailed page on shields can be found here (Shields)). Shields are not required however are encouraged as most weapons deal less damage to shields.